![]() ![]() ![]() ![]() It never made it higher than the 98th entry, which is Communist Mutants From Space. I noticed that every spin over the this time frame was within the first 98 entries of my 577 titles. It looks like it is picking a random number and using that as an offset to spin the wheel X number of entries forward or X number of entries backward. So BigBox selected 45 entries over 45 minutes, and 19 of those titles repeated, some more than twice. I've color-coded all the matching repeat entries.Ģ Pak Special Blue: Dungeon Master, Creature Strike (9:13)Ģ Pak Spcial Yellow: Warrior,Frogger (9:15) Platform is set to Atari 2600 (with 577 titles). I watched my arcade machine and wrote down every game it spun to for the past 45 minutes. Im not saying that there isnt potentially something wrong here, just that the very nature of something being random, and started from random points is always going to look somewhat not random as you will hit the same outcomes. If you had 1000 games in a platform and on the first roll Launchbox picked 300, you would of course see a different game, but then if the next roll it chose 700 as the number, then you would be back at the same game 300 + 700 = 1000, in that case it still chose two completely random numbers, but because the starting point is different the chance of hitting the same game is higher, If the roll was always starting from zero i could see your point but its choosing a random number roll from a previously random roll position so the chances of hitting a already seen game is actually statistically higher than if every roll started out from a zero position. So it is actually more common than you would think to hit the same game. Thats not true though, that would only be accurate if every time Launchbox was rolling a number it was on the same game, but of course it isnt its always rolling a number from a different game (excluding the first roll of course). I should only have a 1/1000 chance of seeing the same number on each random number generation. ![]()
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